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Brycen Itzko's Capstone

Posted by Brycen Itzko in Capstone - Block - Wed on Sunday, May 24, 2015 at 4:26 pm

​

For my capstone, I did a teaching course for Project Space. I worked along three other seniors to create a four week course for two different classes. We each decided to each make our own teaching plan, with mine being about comets, asteroids and exoplanets. Every week one of us taught the class that day about their course. The classes occurred during the third quarter of the school year, with the students all being freshmen from Science Leadership Academy. The student I taught were well mannered and enjoyed the course that I was teaching. I created my course in such a way that the students will stay engaged and interested in what I was teaching them.

Capstones must use the five core values, Inquiry, Research, Collaboration, Presentation and Reflection. I have used these five core values as a guideline for creating my teaching plan. For inquiry, I had to ask questions such as how I can engage the students. For research, I needed to understand what I was going to teach about so that I could teach it properly. For collaboration, we had to figure out which order the four of us were going to teach in while also making sure that our teaching plans didn't overlap. For presentation, it was teaching the students my course.

Overall, my capstone taught me how to manage my resources more, while also helping to develop my core values so that I can better improve myself for the future.


Link to pictures:
https://docs.google.com/document/d/1c0K1xza3BD3s16lQ4B0m8rIRzEYWwp3DtZg1-AOmO1E/edit?usp=sharing


Bibliography


Night Sky Network | Outreach Resources. (n.d.). Retrieved January 30, 2015, from http://nightsky.jpl.nasa.gov/download-list.cfm

This source provides information about activities that teachers can use with students. The topics mainly involve space related activities, which will be useful to me as it will provide me with a variety of educational activities that I will be able to use when I teach a class for my capstone. I plan on using one relating to comets since I will be teaching about it, which has a wide variety of comet-related activities that will help me engage with my students while also proving them with more knowledge about my topic. I found this source to be very helpful for my capstone.


Kepler Planet Candidate Data Explorer. (n.d.). Retrieved January 30, 2015, from http://planetquest.jpl.nasa.gov/kepler

I found this source useful because it provides an interactive search tool that shows one of the several methods that is used to find exoplanets in our universe. I will be using this to let the students try out and engage more for my topic with exoplanets, which is one of the two main topics I will be teaching to my students. This source is extremely valuable to me as it will help improve the engagement of the students, which is important as they will learn much better if they can get a hands-on experience.


Exoplanet Orbit Database | Exoplanet Data Explorer. (n.d.). Retrieved January 30, 2015, from http://exoplanets.org/

I selected this source because it provides detailed information about exoplanets that have been discovered so far. It provides a wide variety of different detail of each exoplanet, which will allow me to give examples of one of the methods that is used to find planets. This source will also help me to improve my understanding of my topic, as I am always trying to improve my knowledge about my topics so that I can provide a better learning experience for my students.


Extrasolar Planets. (n.d.). Retrieved January 30, 2015, from http://www.planetary.org/explore/space-topics/exoplanets/

I found this source useful because it provides topics that related to exoplanets, which will allow me to better my understanding of what I will be teaching. This source features a blog that updates with new information about exoplanets. I will mainly use this source for my own knowledge, as the more I know about my topic, the more I will be able to engage with the students without the problem of not knowing enough. The source overall is a excellent informational site that will be an important part of my capstone.


Astronomy For Kids - KidsAstronomy.com. (n.d.). Retrieved January 30, 2015, from http://www.kidsastronomy.com/

While this source is limited in the fact that it teaches about space related topics at a basic level, it provides me a general idea of what my topic is. This source will also help me to figure out how I want to explain my topics to my students, as using complex information may confused my students. I need to teach my students in a way that will be easy for them to understand, and keep them interested in my topic when I teach the students about comets, asteroids and exoplanets.


Rosetta. (n.d.). Retrieved January 30, 2015, from http://rosetta.jpl.nasa.gov

This source provides information about the Rosetta Mission, which was the first successful landing on a comet. There is a huge amount of information and data that I will be using for my topic on comets, which will be one of the main things that I will be discussing. The source also has plenty of detailed pictures that I will be showing to my students when I teach. Overall, this source will be a major part of my capstone that will not only help me gain a better understanding, but also my students.


Asteroids and Comets, Asteroids and Comets Information, Facts, News, Photos -- National Geographic. (n.d.). Retrieved January 30, 2015, from http://science.nationalgeographic.com/science/space/solar-system/asteroids-comets-article/

I selected this source because it talks about asteroids and comets, both of which I will be teaching about to my students. There is a interactive part that I will be able to give to students for them to engage and learn from. I do find this source limited in the fact that there’s not much other in-depth information, but it’s simple enough for my students to understand, which is an important part for my teaching plan. Overall I find this source to be helpful for letting the students get a hands-on experience.



Lynch, D. (n.d.). Near-Earth Asteroids. Retrieved January 30, 2015, from http://geology.com/articles/near-earth-asteroids.shtml

This source provides detailed information about comets. While I do not believe that “.com” sites are useful sources, this source is very informational. This will help me get a good idea of the different subjects that I can talk about for my topic. Also this source helped me to widen my subjects since I had trouble with what exactly I want to talk about to my students. I find this overall to be helpful for my development of my learning plan while also improving my understanding.


Asteroid Introduction. (n.d.). Retrieved January 30, 2015, from http://solarviews.com/eng/asteroid.htm

I selected this source because it provides a very detailed and informational explanation on asteroids, which is one of my three main topics for my capstone. It also gives very in-depth detail on the many known comets that were discovered. I have found this source to be extremely valuable in my teaching for asteroids. While I am not focusing on this topic due to the limited I have to teach the students, it still provides me with enough information to give the general idea of asteroids.


Mentor (Derrick Pitts)

I chose Derrick Pitts to assist me for my capstone because he already knows a great deal of the topics that I will be teaching. I found him to be very helpful as he went over many things that helped me to improve my teaching. He told me about how to get the students to engage more with my topic, which is extremely important for teachers. He also explained why he was interested in my topics, which provided me an idea of how to keep my students interested while I teach. Overall, he provided me with fantastic ideas for me to improve on.
Tags: CapstoneBlock2015
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Nadir Meeks Capstone

Posted by Nadir Meeks in Capstone - Block - Wed on Saturday, May 23, 2015 at 2:52 am

For my capstone i decided to originally host a talent show. In the beginning I had to round up talented individuals to serve as the talent for my show. I gathered singers, dancers and a little bit of everything else in between. This process showed two of SLA’s core values, research and collaboration. After I had everything in place so that the show wouldn’t suck, I needed actual permission to hold the show. I struggled with part, wanting to do everything myself I waited until the very last minute to ask teachers and Lehmann if it was ok to have the show. Sadly due to the short notice my wonderful idea of a talent show shattered once reality hit it. I had waited too long to ask for permission to host the show which made the show a liability to the school. This meant my beautiful show went bust, leaving me to do a 10 page research paper on the different way people learn to make up for it. While the talent show didn’t go a float I did learn a lot about planning and actually setting one up so that in the future I won’t make the same mistake twice.
Taent show
​Here's a small excerpt from my 10 page paper:

Almost always first on the three different types learners list, and who this research paper is going to be most effective for, visual learners are first on deck to talk about. Before we delve into the deep dark secrets of how a visual learner retains information best, we must know what exactly a visual learner is. A visual learner is someone who learns best by using visual stimuli, ence the name visual learner. Visual stimuli consist of books, pictures, flashcards, colors, etc. Any type of information that can be given solely through vision would considered visual stimuli. The thing that makes these learners special is, they can visualize anything and they’re pretty good at it. Visual learners learn effectively when they draw what they hear, go over flashcards, color code information, and write down and read over information and keywords over and over again. These are the type of people who you’ll usually find doodles invading the sides of their notebook. Surprisingly, according to the Social Science Research Network about 65% of the general population are considered visual learners. Which explains why over the course of our existence we’ve used pictures, drawings, symbols and any form of written literature to give information to one another. This is also something to be expected of today due to our technological advancements. Since we live in fast paced screen filled world where we are fed our favorite shows, news and advertisements through our phones, televisions and computers, there will be more visual learners in the upcoming younger generation. Thanks to this overload of information at the tips of our fingers attention spans of children have gotten shorter by at least. At a glance this might seem like a bad thing, but this tweaks the wiring in their brain so that the younger generation can pick up information faster through visual stimuli. With more and more children becoming fast paced visual learners eventually we will move away from reading long texts to a much more quicker, efficient way to teach.

​Bibliography

https://docs.google.com/document/d/1Jv-LaanbafTKezd3U6PcBjuN08yoU9zWH-lqys3QICk/edit?usp=sharing
Tags: Mr. Block, capstone, 2015
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True Black Capstone

Posted by True Black in Capstone - Block - Wed on Friday, May 22, 2015 at 11:41 pm

​For My Capstone, I wanted to study something that was rather close to me but maybe misunderstood by others. So I decided to do a documentary on student athletes. Being a student athlete has always been something I have held close to me, so I figured that getting the perspective of my fellow peers and teammates. Professional filmmaking is rather new to me, but I was inspired after recent successes in making a professional documentary to try my hand at it once again for my Capstone. While doing this project, I learned how similar athletes across all sports seem to feel and view the sport they play and the responsibilities that follow.

Bibliography
"Marcus LoVett Has The MOST Handle In High School! OFFICIAL Hoopmixtape Vol. 1." YouTube. YouTube, n.d. Web.

The Capstone from True Black on Vimeo.

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Nikki Adeli, Capstone

Posted by Nikki Adeli in Capstone - Block - Wed on Friday, May 22, 2015 at 11:13 pm

​When I gave my TEDxTalk in March of my Junior year, I wanted to provide my perspective, as a student, of the problem with education in Philadelphia today. However, when writing my talk I wanted it to be different than other TED talks I had previously seen. I wanted it to have a call to action. My call to action was to have Philadelphia invest more in youth internships and work opportunities so that students were able to expand their interests outside the classroom that wasn’t providing much support for them. 
Therefore, for my Capstone, I began to create the foundation of a project I was longing to do for quite sometime. The creation of what I call “Skillships”. I wanted students, who didn’t have access to internships and shadowing positions, like I did at SLA, to actually have the opportunity to do so because I saw the positive effect it had on my peers and me. However, I called these opportunities Skillships because prior to a student beginning their Skillship, they are to take a diagnostic survey I created. The survey would then show me what their strengths, weaknesses, and interests were. From there, the student would be able to see and help me understand a specific skill they wanted to perfect. Whether it was social media management or mechanics, I wanted to be able to set these students up with the opportunities to grow a skill of their choosing while giving back to Philadelphia by working with small businesses.

 I received a lot of No’s when it came to building the foundation of Skillships. Whether it was regarding a student’s “expertise” or the “lack of incentive I could provide the business”. However, if there is anything I have learned during my 4 years at SLA is that expanding a project or growing as a student takes lots of patience and time.

 This is why I will continue working on Skillships through the summer of 2015 with Mayor’s Office of Education and the Jobs & Economics Committee with the Philadelphia Youth Commission to provide every interested student, within the district, with a Skillship of their interest. 

Diagnostic Quiz taken by participants: https://docs.google.com/forms/d/13NSAUShV5T9lbnHKNtNtoUibGfOcav5-TwG7QeiNnQ/viewform
​Bibliography: https://docs.google.com/document/d/1pVocyfblE3ZtxUGOtsdLggtypLTeMfBeteEcWE0LiuE/edit
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Sadie Sprague-Lott, Capstone

Posted by Sadie Sprague-Lott in Capstone - Block - Wed on Friday, May 22, 2015 at 9:47 pm

My name is Sadie Sprague-Lott and I am a senior at Science Leadership Academy. Every year we need to do a senior project, this is a time for us to reflect on our four years and have time to do things with what we are most passionate about. Through most of my high school career I have been analyzing and taking action against institutionalized violence even when I was not aware of it.


For my final project I decided to take a deeper look into violence in Philadelphia and how it was affecting people in my community. This took shape in a couple of different forms. For the first half of the year I joined a student organization called Philadelphia Student Union where we organized a city wide protest against the budget cuts which we saw as a form of institutionalized violence. During this process I was also helping to organize a die in at my school to honor Mike Brown. During these events that were going on nationwide I was also able to participate on a panel with other teachers, students, and police officers where we discussed these issues.


After these events I also helped organize a youth portion of the annual Philadelphia Coalition for Victim Advocacy Candle Lighting. I was on the board of the event and also organized several meetings with youth and a survey where they got to voice their opinions on violence in their communities. We then presented at the event. Through this capstone I have grown my ideas on violence in my communities.
Screen Shot 2015-05-22 at 9.53.17 PM
Screen Shot 2015-05-22 at 9.53.17 PM
Screen Shot 2015-05-22 at 9.53.44 PM
Screen Shot 2015-05-22 at 9.53.44 PM
(Protest at the School District Building)
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B4GLGA1IUAIvp0E
(SLA Die In)
Screen Shot 2015-05-22 at 9.50.58 PM
Screen Shot 2015-05-22 at 9.50.58 PM
Screen Shot 2015-05-22 at 9.50.42 PM
Screen Shot 2015-05-22 at 9.50.42 PM
(PCVA Candle Lighting)



Annotated Bibliography: https://docs.google.com/a/scienceleadership.org/document/d/17PfNPWRgCy4g5tM80t_zElslFc-xVedc3PU6A29AeC8/edit?usp=sharing


Tags: capstone2015, Block
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Lloyd Williams Capstone

Posted by Lloyd Williams in Capstone - Block - Wed on Friday, May 22, 2015 at 8:44 pm

Abstract:For my capstone I created a tabletop rpg, named The People RPG. I chose to create this game, because throughout my time at SLA I saw many people who wanted to get into tabletop gaming, mostly though Dungeons and Dragons, but they were put off by the complexity of it.​ TPRPG embodies all of the core elements of tabletop gaming (storytelling, character creation, dice rolling), but cuts out many of the more tedious parts of the process.

The first incarnations of TPRPG was much more complex, as it was mostly a direct clone of Dungeons and Dragons, dumbed down for simplicities sake. This led to the game being patently unfun. After many playtest I found that the players had the most fun when they could tell the story they wanted to tell, with their own interesting and unique characters. This eventually led to rebuilding the system from the ground up, with a focus on being quick, easy to play, and entirely player driven. This version of the game led to a much more comfortable game, where players made it their own from the very beginning.

More than anything this project taught me the importance of having outside testers and peer review. Without frequent testing by people who are willing to give honest, critical feedback, I never would have progressed as far as I did. In a consumer based product such as a tabletop game, there is no real way to know what the people want, other than letting them tell you.
PlayersGuide

Pramas, Chris. Dragon Age RPG - Players Guide. N.p.: Green Ronin, 2012. Print.

The Dragon Age Tabletop RPG was the original inspiration for my capstone project. It is similar to many other tabletop rpgs, such as dungeons and dragons, but struck me as distinctly different due to its simple combat, low cost investment, and pre written stories. This book is the source of many of the mechanic that I plan to implement in my own game, including the verbal combat system, and the short, simple story arcs.


"Some Rules for Developing and Playtesting Tabletop RPGs."Danmaruschakcom. N.p., 05 July 2012. Web. 30 Jan. 2015.

This source details the necessity of playtesting, and how to have highly effective playtesting sessions. Some of the more important strategies mentioned include, recording your playtest, having natural play sessions, play the game it’s meant to be played, be willing to change mechanics, and make note of issues, but don’t dwell on them.  These tips assure that playtesting makes the game as a whole better, as opposed to being influenced by your own feelings, or those of individual players.


Pen and Paper Gaming in the 21st Century. Perf. Erik Mona. Paizo, 2009. Youtube.

In this talk Erik Mona speaks on the place of tabletop rpgs in the modern era. This source is important because it shows just how reluctant people are to participate in tabletop rpgs in this day and age. Tabletop rpgs have always been a niche topic, but in recent years they have fallen deeper and deeper into obscurity. It will take a truly encapsulating premise to assure that new people join.


Campbell, Joseph. The Hero with a Thousand Faces. Princeton, NJ: Princeton UP, 1972. Print.

The Hero with a Thousand Faces details the common threads behind stories that have spanned the generations. He points out the importance of a hero that you can look up to and stand for, which I believe is doubly true in the case of an rpg. People want to see an epic story that has them as the lead, that saves the day, and when writing scenarios I must remember these points to create an engaging story.


Life With a Dice Bag. Dir. Mason Booker. Perf. Peter Adkinson. May Sun Productions, 2004. DVD.

Life WIth a Dice bag is a documentary about the people who play tabletop rpgs, as well as the evolution of tabletop gaming. This source is of great use to me because it talks in detail about the things that keep tabletop rpgers coming back, namely the unique stories, and endless customization options. This is extremely important to my project, which tries to encapsulate both long time tabletop fans, and those who have never experienced the genre.


"So You Want To: Write A Tabletop RPG." So You Want To/Write A Tabletop RPG. Tvtropes, n.d. Web. 30 Jan. 2015.

Tvtropes has a long standing history of being the wiki for quirks and tropes and fiction, but has expanded to be so much more. This crowd written article details many of the oft overlooked steps of creating a tabletop RPG, including all of the things you have to consider regarding demographic, complexity, difficulty, and genre. It points out that you have to make sure you are filling a niche market so as to get people to come to your game in particular.


Pathfinder Role Playing Game Dungeon Masters Guide. N.p.: Paizo, n.d. Print.

For many Dungeons and Dragons is the first RPG they will ever experience, and the Pathfinder RPG is the most popular version of D&D. This guide in particular is an expansion on the core rules of the game, and details many experiences that are less common, and not crucial to play. This source taught me that I have to keep in mind that players may do something no explicitly covered in the rules, and give them a way to resolve this within the bounds of the rules.


Tabletop. Perf. Wil Wheaton. Geek and Sundry, n.d.

This web series shows Wil Wheaton, along with other famous nerd icons, playing a wide variety of tabletop games from all different styles, genres, and systems. This series was very important to my research because it shows the difference between different games, and emphasizes the point that tabletop rpg is not a narrow enough topic, and that there are many tough decisions that must be made in regards to the tone and the style of the game, before I get too far into production.


Tags: capstone, Block, 2015
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Kenny Nguyen Capstone

Posted by Kenny Nguyen in Capstone - Block - Wed on Friday, May 22, 2015 at 8:18 pm

​For my capstone, I worked with Penelope Deoliveira to create a video game using Unity. The game is about people wondering around in a village once they enter the 4th floor of SLA. The 4th floor is known to be off limits. For fun, we created a story where a SLA student walks into the 4th floor and enters into a different world. The SLA student then roams around the village to collect the 5 core values of SLA, Inquiry, Research, Collaboration, Presentation, and Reflection. After collecting the diamonds, representing the 5 core values, the student then fights the “Benchmark,” which is a monster voiced by a math teacher. To make it even better, we both went around the school looking for students and teachers to record their voices and put that into the game.

      We were inspired by this project because we both had prior knowledge in codings from our internship at Temple University. Our outside mentor is Michael Korostelev from Temple and he has been helping us with our video game project throughout the school year. We constantly get in contact with Michael through emails for help with our codings and to debug our codes.

     My role as Penelope’s partner is to research what tools we should use and where/what models to use for NPC and wrote some of the codes for the game. Penelope’s role is work on the environments and coding missions and scenes. We brainstormed a lot of ideas together and we were able to make an awesome game with the involvement of the SLA community.



Here is the link to our video game:   https://www.dropbox.com/s/gsf84ort5yxzzn7/the%204th%20floor.html?dl=0
Unity
Unity
Menu
Menu
SLA backstair
SLA backstair
Gameplay
Gameplay
Bibliography
  • "Amplitude Studios Chose Unity." Unity. Web. 29 Jan. 2015. <http://unity3d.com/>.

    • This is the website that we will be using to download a program called “Unity.” Unity is a coding engine to make 3D games by inserting in codes. This is the main program that we will be using for our capstone. Penelope and I found this coding engine because we heard it from a gaming website and it sounded interested to us because it has a lot of customizations for coding. Unity is also beneficial because it has a lot of support on coding. It has a coding support website for coders that needs help. Overall, this is what we are using to code. This program is new to us, so we are working with an outside mentor from Temple.


  • "C Games and Graphics Code Examples." C Games and Graphics Code Examples. Happy Codings. Web. 29 Jan. 2015. <http://c.happycodings.com/games-and-graphics/>.

    • I find this website useful because it has different codings on different scenarios and events. The coding is already done but they need to be modified into our objects and integrated into our video gaming engine, Unity. Since our video game is a fantasy video game, a lot of things can happen from this website because of the already done codings. Some codings would be integrated into our game because it would actually make the game more enjoyable and pleaseable to the player. Some of these codes are extremely different and that’s why we got a mentor from Temple to help us with this project.


  • "Getting Started with Unity | Unity Cookie." Unity Cookie Getting Started with Unity Comments. Unity Cookie. Web. 29 Jan. 2015. <http://cgcookie.com/unity/getting-started-with-unity/>.

    • This website is somewhat like a forum for coders in Unity. But it is primarily a resource where a user posts introductions to Unity from downloading and installing to scripting. It is a video tutorial done by this user that is highly proficient with Unity and has his own websites to help others. The website is also integrated with a community forum where coders posts problems or conflicts they may have and someone resolves it when they see it. So I find that very interesting and useful. The tutorials topics are organized pretty well. It’s almost all the things we would need to make the video game. It has tutorials on physics, which is needed for the video game of SLA.


  • Hart, Richard. "Create Your On Video Game | Unity 3D Turorial - Udemy." Udemy. Udemy. Web. 29 Jan. 2015. <https://www.udemy.com/unity-tutorial/>.

    • I find this source to be the most helpful of all so far. The user, Richard Hart, demonstrates the different functionalities of what the gaming engine Unity can do. He goes in depth and step by step tutorials on coding 3D games. It is like an online course for learning Unity. Unity has a built in coding system, so some of the objects and actions’ codes don’t need to be looked up or created. That’s a neat thing about Unity. We can do more from what is already provided from Unity. Using this website, we would be able to get a stronger grasp on the different types of codes applicable for a 3D game.


  • "How to Learn Unity - Tuts Game Development Article." Game Development Tuts. Tuts, 12 Oct. 2012. Web. 29 Jan. 2015. <http://gamedevelopment.tutsplus.com/articles/how-to-learn-unity--gamedev-1333>.

    • I find this article useful because it gives advices and hacks for the Unity gaming engine. Learning how to code is one thing, but learning how to learn and use Unity is another structure. The article gives insights on what is relevant and what is irrelevant in learning Unity. The article is primarily for beginners who is new to Unity, which is myself and my partner. Since my partner and I are relatively new to Unity, we will need to learn from the beginning and how to approach. We don’t want to jump start anything and forgetting about the minor details.


  • "Learn to Code." Codecademy. Code Academy. Web. 29 Jan. 2015.      <http://www.codecademy.com/>.

    • During my summer internship at Temple, this is the website where we started off using for our summer project on coding. This website is all about coding from beginners to advance coders. It has many coding language from PHP, CSS, HTML, and Java. At my internship, everybody started off with coding on this website. This had benefited me a lot because it gives you practice lessons then after practice lessons, my mentor at Temple gave us a project to do based on what we learned on Code Academy. So I find that website very beneficial to me and probably to my partner as well in creating this video game for our capstone.


  • Rauschmayer, Axel. Speaking JavaScript. Sebastopol, CA: O'Reilly Media, 2014. Print.

    • This is an online book on javascripting. And the primary language code that would will be using is Java scripting. The book has a lot of contents and topics on Javascripts so that would be very helpful. Javascripting is still kind of rough to me so I will definitely be getting help on this from the online book and our mentors. I have had some experiences with Javascripting during my summer internship, so it’s kind of rough to me right now. But reading the book and getting help will definitely help us in making this video game. Javascripting is the primary language that will be used.


  • "Unity Community." Unity Community. Unity. Web. 29 Jan. 2015. <http://forum.unity3d.com/>.

    • This is a forum directly from Unity. Users posts their insights and their troubles with Unity for other people to help out. This is helpful for us because whenever we have conflicts we could talk to our mentors and post our conflict in the forum for other coders to look at and help us. In addition to the support, the forum has a lot of resources and add ons that can be imported into Unity to make gaming more enjoyable. The resources are open to everyone online. Another good thing is the forum is always up to date, users posts daily. It’s not like a forum that is just there and never been touched. Users are constantly active and helping each other out, so that is a plus for us.


  • "What Language Is Used To Develop Using Unity." Unity3d. Stack Exchange, 1 Jan. 2012. Web. 29 Jan. 2015. <http://stackoverflow.com/questions/4989689/what-language-is-used-to-develop-using-unity>.

    • Firstly, we have been running into issues on what language we need to use for gaming. We made several theories and thoughts and it worked out. This website just gives more insights from other professional coders on what language is necessary. The website has a single question posted by one user and other users join in and answer the question on what language is used in Unity. Their answers are very high quality because they based it on their experiences and seeing which language code is more convenient. Users gives insights on different types of codes, which is very helpful for us in differentiating which language to use.


  • "50 Tips for Working with Unity (Best Practices)." Devmagorgza. Dev Mag, 12 July 2012. Web. 29 Jan. 2015. <http://devmag.org.za/2012/07/12/50-tips-for-working-with-unity-best-practices/>.

    • Since coding is a messy process and very tedious, this article gives a lot of helpful advices and tips on coding such as organizations of codes and color coding. One of the key things in coding is organizations I find this useful because I feel like we would run into a lot of conflicts and confusion just because the codes aren’t labeled or isn’t very well organized. So having advices on how to organize codes would be extremely helpful. These tips and advices are specifically for Unity. There are many new things that I never knew of until reading the article. Additionally, it’s our first approach to Unity as well.

Tags: capstone, 2015, Block
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Joy Morrow's Capstone

Posted by Joy Morrow in Capstone - Block - Wed on Friday, May 22, 2015 at 4:45 pm

Since I could remember, I have always wanted to be a teacher. I would study the way my teachers moved, the way the deciplined, and most importantly the way they thought. Something about giving back to my community has always been something I had a passion to do and what better way could this be done then teaching. Because we had the luxury of deciding what we wanted to do for our senior project, I thought what better way to start looking into what I want to pursue in my adult life. With this I tutored kids at my middle school math mathematics. When I noticed that I was facing a lot of different problems, I then decided that I would create a website to help  future tutors prepare for what they had in store. On my website you will find tips on how to be a better tutor and also how to make tutoring something that the students hate coming to. 


There were a few things that came to me once I was finish with the tutoring sessions. One was that everything does not come easy and there will be challenges along any road you take. Two that I would prefer teaching high school kids instead of middle school because they give me a headache. I hope you enjoy the cite!


Joy's Tutoring Workshop! (click here) 



"How to Teach." ​WikiHow​. N.p., n.d. Web. 28 Jan. 2015.

http://www.wikihow.com/Teach

What this source basically does is give an overview on the rules and the steps of becoming a good teacher. When reading the source, I wouldn’t label it unreliable or reliable just based on the simple fact that it is giving steps on how to get children involved, Its not really a fact sheet website that has to have everything in the article be correct. I think this tool will work best when I am becoming impatient with the children and don’t really know what else to do with them.

"Adding Integers." ​Teaching Channel​. N.p., n.d. Web. 28 Jan. 2015. https://www.teachingchannel.org/videos/math­teaching­techniques

What this source talks about is the different techniques in making sure that a teacher/mentor are keeping the children involved. It goes on to talk about how people think that math is automatically hard so they just basically count it out so helping kids through math is a little bit harder. This source seems to be very reliable because it is first hand a math teacher talking and giving his input about how to be a good math teacher and how to make sure the children aren’t given up.

"Math / Overview." ​Math / Overview​. N.p., n.d. Web. 29 Jan. 2015. http://www.scarsdaleschools.k12.ny.us/domain/282

The source talks about basically what a middle schools math curriculum consists of and the order that it should be taught in. It also shows the different levels of math within each grade. This source seems to be reliable because there are a lot of math things that I remember learning that is on this list. This source also seems reliable because it is something that an actual school is teaching its children so therefore it must be effective. This source also seems reliable because it gives links to different math website pages that has good ideas on different ways that each topic should be taught.

"Study Guides and Strategies." ​Tutoring​. N.p., n.d. Web. 29 Jan. 2015. http://www.studygs.net/tutoring.htm

This source gives an outline on how to be a good tutor, It also gives details on how to to improve your tutor skills. For example, one of the steps say go out and learn more about the subject that you are tutoring. This website also talks about how a good tutor has to maintain patient. This site seems reliable because it gives good steps and Ideas that I could see actually helping me when I am teaching/tutoring a group of kids. I also think that this source is reliable because it has links at the bottom of the webpage of where all the ideas came from.

"A Tutor's Guide." ​By Ben Rafoth​. N.p., n.d. Web. 29 Jan. 2015. http://www.heinemann.com/products/0587.aspx

This source talks about how tutoring is not easy and the steps that it takes for a tutor to be a great tutor. This source also comes from a chapter in a book created by a man who was a professional tutor. I believe that this is a great aspect in making this source reliable. I say this because the person who is writing this has actually experienced the life of a tutor, he knows the ends and out of the tutoring life and the best way to get through and help the people that I am tutoring the best way possible

"Being an Effective Tutor." ​Being an Effective Tutor​. N.p., n.d. Web. 30 Jan. 2015 http://www.anokaramsey.edu/resources/Success/TutoringSrvcs/becometutor/TutorTra

ining/M2­EffectiveTutor.aspx

Just like the other sources, this source gives you steps on being a tutor . However, this source breaks the steps down of being a tutor. It says that an effective tutor assigns assignments that the tutee should get done. I think that this source is reliable because the information that it is giving seems to be ways that really help tutors be great tutors. When you take into account the different skill levels that tutors need to have it is crucial that they stay up on what they are tutoring and this site made that very clear

"Adolescent Psychology ­ The Most Difficult Transition Phase." ​Adolescent Psychology ­ The Most Difficult Transition Phase​. N.p., n.d. Web. 30 Jan. 2015.

http://www.psychologycampus.com/adolescent­psychology/

This source talks about the social state that the student will be in that I am mentoring. It gives me an idea of how this is the hardest transition period of their life and how it is hard for them to keep focus on something that they really don’t care about. What this source basically does is talk about how to handle the age group that I will be tutoring and what it takes to make sure that they are feeling as comfortable as possible. I think that this source is reliable because it came from a doctors office that studies the children.

"Strategy of the Week: Rewards." ​Education World:​. N.p., n.d. Web. 30 Jan. 2015. http://www.educationworld.com/a_curr/strategy/strategy041.shtml

This source gives me good ideas on different rewards I can give the kids when they do good or when I find out that they have improved at the end of the tutor session. This source

also breaks down the rewards in the different grade groups and what is important about the rewards you give and the time that you they receive the reward. This source is very reliable because it "Strategy of the Week: Rewards." ​Education World:​. N.p., n.d. Web. 30 Jan. 2015.This source talks about the social state that the student will be in that I am mentoring. It gives me an idea of how this is the hardest transition period of their life and how it is hard for them to keep focus on something that they really don’t care about.

"What are the jobs of A tutor." ​Being a great tutor Tutor​. N.p., n.d. Web. 30 Jan. 2015

http://www.educationworld.com/a_curr/strategy/strategy041.shtml

This source talks about how tutoring is not easy and the steps that it takes for a tutor to be a great tutor. This source also comes from a chapter in a book created by a man who was a professional tutor. I believe that this is a great aspect in making this source reliable. I say this because the person who is writing this has actually experienced the life of a tutor, he knows the ends and out of the tutoring life and the best way to get through and help the people that I am tutoring the best way possible When you take into account the different skill levels that tutors need to have it is crucial that they stay up on what they are tutoring and this site made that very clear

"Great rewards" ​By Ben Rafoth​. N.p., n.d. Web. 29 Jan. 2015. http://www.heinemann.com/products/0587.aspx

This source talks about how tutoring is not easy and the steps that it takes for a tutor to be a great tutor. This source also comes from a chapter in a book created by a man who was a professional tutor. I believe that this is a great aspect in making this source reliable. I say this because the person who is writing this has actually experienced the life of a tutor, he knows the ends and out of the tutoring life and the best way to get through and help the people that I am tutoring the best way possible I believe that this is a great aspect in making this source reliable. I say this because the person who is writing this has actually experienced the life of a tutor, 

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Symone McCollum's Capstone

Posted by Symone Mc Collum in Capstone - Block - Wed on Friday, May 22, 2015 at 3:15 pm

Abstract 

This video delves into the history of Black women and how the past contributes to the psychosis that impedes on the value of black female life. With background knowledge from Zora Neale Hurston, Belle Hooks  and Ella Baker, this video is an analytic view of  problems that makes strides towards brainstorming solutions.

Why does Black Lives Matter not mean Black women and trans folk? Why are women at the forefront of freedom-fighting whereas their deaths rarely make national or local news? How can we change this cycle? We can address it, and promote active-agency for young women of their bodies and political personas.

Black women face many, many obstacles and challenges in career, family, and community life. Without a self affirmative attitude, we’d all be dead in the water… the odds are too firmly stacked against us. But, with a sense of self and a graduated sense of self as we progress in life as well as a community of like minded women and men we are unstoppable. Just by being apart of this video and speaking to these educators and students about what WE feel matter just further proves that we are unstoppable.

This video is to boost to the SLA community that we are unstoppable and to be unapologetic for anyone who feels uncomfortable with any ideas and arguments brought up in this video.


Bibliography 


*Note* Screenshot below is to prove that Ive been recording videos vs posting all of the individual interviews on SLATE. The final video will be played on presentation day! 
https://www.youtube.com/watch?v=Cq9VppMbvXk
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Marshall Woodruff Capstone

Posted by Marshall Woodruff in Capstone - Block - Wed on Friday, May 22, 2015 at 3:00 pm

​Abstract

EVAN is a short film that I directed. It was created, filmed and edited over the course of three months and required over a hundred hours on just my part to make it happen. During the course of the project, I collaborated with Sieanna Williams as my co-writer and co-cinematographer, Brian Birkmire and Jenny Cruz as the main actors, and about ten other actors and crew members and Douglas Herman to make it happen. Over the course of three months, I learned about what it is like to shoot on at least a semi-professional film set and learned new VFX processes like CGI face replacements. So far, the short film has gone on to place first in the narrative film category at the Regional TSA conference and we are in the process of submitting it to the New York Film Festival. 


https://drive.google.com/file/d/0B9VyIraTtq8scjVORUhSMlhIb3M/view?usp=sharing


Bibliography

"Who Goes There?" True Detective HBO, Feb 9 2014

This was the episode that contained the six minute long take that was used as part of the inspiration for the cinematography of EVAN. This video provided information on the things that you can achieve in modern cinema. I couldn't find out how exactly they pulled off the shot because there was no behind the scenes footage that divulged into what they did. But coming from a film background, it was easy to figure that they used a steady cam and a lot of hours to coordinate it. the actual time it took to film that one shot was 18 hours.

"Simple Tricks and Nonsense Episode 16: Face Replacement." YouTube. YouTube, n.d. Web. 04 Apr. 2015. <https://www.youtube.com/watch?v=0BM7dv3pEjc>.

This video didn't provide any help with me in After Effects. I just used it as a source to confirm what I had already figured out as what to do for the face replacement scene.

"Adobe After Effects - Introduction and Basics." YouTube. YouTube, 21 Feb. 2010. Web. 27 Nov. 2013. <https://www.youtube.com/watch?v=V5t0C_1kgFQ>.

This is a video provided me with an introduction to After Effects. it taught me the basics so I could build a foundation for the special effects for all my projects.

"Intro to After Effects." YouTube. YouTube, 27 Oct. 2011. Web. 16 Mar. 2013. <https://www.youtube.com/watch?v=pih0oGJik5Q>.

This is another video that I accessed in order to learn After Effects.


I don't really have any other sources for this short film because I didn't really need outside sources for help on this. Also, films don't really come with bibliographies. It's not like I googled "how to make a short film" because I didn't. I used the one take for inspiration, but all the majorly helpful youtube videos I saw on shot composition and one takes were seen after principle photography and editing took place. And for the stunts, I just used common sense. I saw that a jump had to take place so I put cushions in the landing zone. And when it came time to literally replace my face with Brian's, I had no other achievable example to work off of, so I used my knowledge on after effects o figure out that we needed to shoot Brian's face on a green screen at the right angle to superimpose over the original footage.

And as for all the "science" in the video. Nothing was researched because the technology doesn't exist. So I made up how the dream machine was supposed to look.





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